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Cork City - filming location in Ireland

SCENE 01 / VOLUMETRIC CAPTURE

Volumetric Capture

3D video recording for immersive experiences.

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Here is how this works in practice. Volumetric capture records three-dimensional performances using arrays of synchronized cameras, creating digital assets that can be viewed from any angle. This technology produces photorealistic 3D content for virtual reality, augmented reality, game engines, and interactive media applications.

Here is the short of it. We connect you with volumetric capture studios and tech teams set to recording high-fidelity 3D performances. Our team sets up stage booking, calibration, and data processing pipelines to deliver volumetric assets that integrate seamlessly into your project's post-prod and distribution workflow.

Capabilities

Volumetric Services

Capture real performances as viewable 3D video from any angle.

01

Capture Systems

  • Multi-camera arrays
  • Depth sensors
  • Synchronized capture
  • High-resolution
  • Full 360° coverage

Complete Volume

02

Performance

  • Actor capture
  • Full body motion
  • Facial detail
  • Costume capture
  • Multi-person scenes

Human Performance

03

Processing

  • 3D reconstruction
  • Mesh generation
  • Texture mapping
  • Format conversion
  • Quality optimization

Full Pipeline

04

Applications

  • VR experiences
  • AR content
  • Holographic displays
  • Game cinematics
  • Interactive media

Immersive Content

True 3D Video

Capabilities

360°
Capture
3D
Video
Multi-Cam
Arrays
Real-Time
Preview

Our Process

1

Pre-Production

Planning capture needs, wardrobe considerations, and tech setup.

2

Capture Session

Recording performances in the volumetric stage with synchronized cameras.

3

Processing

Converting raw capture data into 3D video assets through reconstruction.

4

Delivery

Optimizing and delivering volumetric content in needed formats.

On Location

Volumetric capture via hybrid London Dimension Studios + Manchester partnerships with Frame Store Dublin and Trinity V-SENSE research integration

Here is how this works in practice. Ireland's volumetric-capture capacity is emerging through hybrid plan rather than a full dedicated domestic volumetric studio. The local market accesses the heavy multi-camera-array volumetric pipeline via cross-border London Dimension Studios (the Microsoft Mixed Reality Capture Studios London franchise). Manchester Universal Studio Group volumetric capacity. London 4DViews dealer plan that ship the captured volumetric data back to Frame Store Dublin + Egg Post Dublin + Yellowmoon Belfast + Cinesite Dublin for post-volumetric VFX integration. Trinity College Dublin V-SENSE immersive-media research group anchors the senior Irish academic volumetric-capture research.

Here is the short of it. With multi-camera-array experimental setups feeding cross-border joint work with University College London + University of Surrey volumetric R&D. Cartoon Saloon Kilkenny and Boulder Media Dublin animation pipelines have explored volumetric-capture R&D for the next generation of 2D-volumetric hybrid animation feature work. Tourism Ireland + Fáilte Ireland have commissioned volumetric-capture pilots for Game of Thrones location volumetric experiences and Wild Atlantic Way + Causeway Coastal Route immersive heritage campaign work.

Here is the breakdown. Gear access flows through the cross-border London Dimension Studios 60-camera Microsoft array (the senior European volumetric-capture standard with Quill + Microsoft Mixed Reality Capture pipelines). Manchester Universal Studio Group multi-array volumetric. Plus 4DViews Holosys 60-camera arrays via the cross-border London dealer plan. Post-pipeline integration flows through Unreal Engine 5.4 Nanite for volumetric-mesh import + Niagara for volumetric-particle effects + Maya + Houdini for cleanup. With Frame Store Dublin + Egg Post Dublin + Yellowmoon Belfast running the dedicated volumetric-VFX bench.

Here is what that looks like on the ground. Output formats cover ply + obj + abc + USD + Microsoft holographic-video for Meta Quest 3 + Apple Vision Pro + Pico 4 Ultra + PlayStation VR2 delivery. Section 481 32% relief plus 40% regional uplift covers volumetric-capture spend on qualifying shoots. CTA seamless cross-border plan move talent and data between Republic, Northern Ireland, London and Manchester same-week without carnet friction. Bilingual EN/Irish (Gaeilge) volumetric-content localisation is standard for TG4 deliverables.

FAQ

Frequently Asked Questions

What is volumetric capture?

Volumetric capture records a performance from all angles at once using dozens of synchronized cameras. This creates true 3D video that can be viewed from any angle—not just a flat 2D recording.

How is it different from motion capture?

Motion capture records movement data applied to CG characters. Volumetric capture records the actual look of performers—their faces, costumes, and movements—as viewable 3D video, no CG characters needed.

What are common applications?

Volumetric video is used for VR/AR experiences, holographic displays, immersive documentaries, music performances, game cinematics, and anywhere viewers want to move around and through recorded scenes.

What are the wardrobe considerations?

Certain patterns and materials can challenge volumetric reconstruction. We advise on costume choices during pre-production—mostly solid colors and matte fabrics work best, though modern systems handle more variety.

What formats can you deliver?

We can deliver volumetric content in many formats including point clouds, mesh sequences, and compressed volumetric video formats. Delivery format depends on your target platform and playback needs.

Where are volumetric stages in Ireland?

Ireland has access to volumetric capture facilities through partnerships with regional studios. We set up stage access, tech crews, and all aspects of volumetric production.

Productions in Ireland that need this often pair it with AR Production, Multi-Camera Setups, and Virtual Production for full coverage. Most projects also draw on Multi-Camera Shoots and Post-Production Audio.

On Set

Need Volumetric Capture?

Tell us about your immersive project and we'll capture it in 3D.